![]() Join our Discord to follow along with development: The end goal for this project is something like what Chocolate Doom is for Doom: an experience that closely mimics the original, but portable and with some quality of life improvements including an OpenGL renderer and mod support! This runs well on OSX, Linux, and Windows right now, with some missing features that need reviving due to not being included in the source code that was released. Shockolate is a cross platform source port of System Shock, using SDL2. In any case, even if it's paid, i'll be more than happy to support it if it turns out to be good.Shockolate - System Shock, but cross platform!īased on the source code for PowerPC released by Night Dive Studios, Incorporated. Or do they own the original as well with the licence? ![]() Those who owned the original can still install it though.īut since the new EE devs don't own the original, it could be that they can't take it down themselves. Cause THQ Nordic took down the original Darksiders and replaced it with the Warmastered edition in the store. You mean SS2 "non enhanced edition" will still be up for sale? That's where we get the "Enhanced Edition" from. They used the initial funds from that to develop Kex for it. ![]() It's like how SS1 on Steam was distributed. It's just that it will be using a new engine. Originally posted by frumple:What is the point of making an enhanced edition then giving it away for free? It costs money to produce, and if it's good, it's worth selling.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |